AI Insights · Timothy · October 2024
Top 5 Cat Games on iOS in Middle East Q3 2024
Explore the performance trends of the top cat games on iOS in the Middle East during Q3 2024, showcasing their downloads, revenue, and active user metrics.
In the third quarter of 2024, the top cat-themed games on the iOS platform in the Middle East showed diverse performance trends in terms of weekly downloads, revenue, and active users. This analysis, derived from Sensor Tower data, highlights the key metrics driving the popularity of these games.
My Cat – Virtual Pet Games from Akita Limited Liability Company saw its weekly revenue peak at around $6.6K by late July, with a slight decline towards September, ending at approximately $5.5K. The game's downloads fluctuated, reaching a high of 7.5K mid-July before dropping to 2.6K by the end of September. Active users followed a similar pattern, peaking at 16.5K mid-July and settling at 9.7K by the quarter's end.
Cat Hero : Idle RPG by Game Duo Co.,Ltd. experienced a significant drop in weekly revenue from $4.8K at the start of July to around $889 by the end of September. The app's downloads were minimal, with negligible numbers throughout the quarter, reflecting a challenging period for user acquisition.
The Battle Cats from ponos corporation displayed a steady increase in revenue, starting at $1.2K and reaching a peak of $3.2K in late September. The download numbers remained relatively stable, with a slight rise towards the end of the quarter, reaching 568. Active users showed minor fluctuations, maintaining around 1.5K in September.
My Talking Tom Friends by Outfit7 Limited maintained a consistent download rate, starting at 10.3K and ending with 6.1K by the end of September. Revenue figures were stable, hovering around $800 throughout the quarter. Active user numbers showed a slight decrease, from 124.2K in early July to 109.1K by the end of September.
My Talking Angela 2, also by Outfit7 Limited, had a consistent weekly download trend, peaking at 10.3K in late July. Weekly revenue remained steady, closing the quarter at approximately $495. Active users were relatively stable, with a slight increase towards the end of September, closing at 73.2K.
For more detailed insights and analysis, visit Sensor Tower.